Silt, soot and oil.


So, I guess I will start by talking about my pre-session notes. I have been reading the rulebook Unhallowed Metropolis and it got it’s hooks into me as someone who tends to read a lot of murder mystery and social drama type books.

I will try to detail as best as I can how I have prepared myself to leave the comfortable glorious rut of fourth edition, as well as my ascendance to forever DM.

I’ve always found that my players tended to do crazy but generally interesting things, yet now that we’ve been playing fourth edition for a long time the sparkle is starting to wear. I’ve had no challenges stringing encounters together, and writing campaign arcs that went on forever, but I am going to start talking about the important meat of the experience.

For some reason, when a game is all about the make believe like table top games are, they tend to leave by the wayside, not only how to have an imagination (or pretend that you do) but also they forget to equip you with the tools on how to handle these endeavors of running the game. Thankfully, I am bored, working at home, and will have plenty of time now that I can’t walk to explain much of it in detail.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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